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Top Poster: cc.RadillacVIII (7,429)
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One of my first 3D Studio Max designs, I used PS to make the wall-material map and bump-maps

I called this one Blood Glass, 2 other colors, green and blue; basic prim work nothing major I just enjoyed the glass and reflection finish which developed into a whole trendwhore style so I never did many more after this one

My First character render post produced in PS

same robot with a cartoon cell finish
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they're awsome... I'm gonna have to dig up 3dsm & learn how to use it now ...
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only gunna comment on the last one, because its the one that caught my eye. i love the style that it has going, just some colour... or tones would have made it better, given it more depth. Right now it feels unfinished and forgotten. give it some more love, like the scheme you had on the rendered version of it, and it'll be a real winner. As for the other three, definatly add some more detail, and give more action to it. what makes most renders amazing, and mind boggling is that they seem to either have action or stillness that gives harmony to all the elements in the image. these feel like their frozen in time, not just snapshots of something thats actually moving or existing.
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the 1st one is pretty good, great textures, and good ligh
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After I quickly glanced, I thought that last one was a photo. Good work!
Just need to work out the rough edges.
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gotta get that software
gotta try it out............. 2nd and 3rd are the best
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the glass one is way to sharp , its pixeled.
the bot is awesome, i'd suggest shortening him, by cutting some leg length off
your first peice is quite a dandy for one of your 1st designs.
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