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Thread: Metal Gear Sig

  1. #1
    Join Date
    May 2005
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    Hawaii
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    This is my latest, I just got acess to a computer with CS2 at my school, my home comp has only PS6:
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  2. #2
    Join Date
    Jan 2006
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    much too visable scanlines, bg has no depth and too much space on the left. Also try to blend in your render instead of just putting an outer glow on it

  3. #3
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    much too visable scanlines, bg has no depth and too much space on the left. Also try to blend in your render instead of just putting an outer glow on it

  4. #4
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    much too visable scanlines, bg has no depth and too much space on the left. Also try to blend in your render instead of just putting an outer glow on it

  5. #5
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    Thanks, I should have one up about next week, any tips for blending the render?
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  6. #6
    Join Date
    Nov 2005
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    Somewhere much better than where you are.
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    Well I think what GoldenSun said (3 forking times!!! hahaha) anyway the method I use to blend the render is to select the lasoo tool, set it to a feather of 15 and delete the edges of the render, or just delete the areas to you want to blend.

  7. #7
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    Yeah he got the point across, but yeah I'll try it.
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  8. #8
    Join Date
    Aug 2005
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    Pacific Northwest
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    To blend your stock in try lightly brusning on a layer above it. Don't blend the face because it looks bad. Also, put it near the middle.

    There is too much empty space in this tag and the colors are bad. Try using color from your stock. Gradient maps work well too. The background needs more detail/depth.

    As for text: If the left is that empty I don&#39;t know why you put the text over the stock. Use more text and use the <--&#62; AV in the character window to make it take up more space. I&#39;m not telling you to make huge text, just Arial on 12 pt is fine, but space it with the AV we talked about earlier. No stroke wither, just let it stand as is, but make it a color from your tag.

  9. #9
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    May 2005
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    Hawaii
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    Working on it , I should get one up later today, the bg colors are from the stock.
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  10. #10
    Join Date
    Jan 2006
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    117

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    lol sorry I had a hell of a lag when I posted that. Anyway, the way I blend in the render is to use air brush eraser or duplicate layer>put it below your original and smudge it using different settings. I usually use both methods for my sigs (although i am trying new stuff)

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