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Thread: Crystalize 2

  1. #1
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    Default Crystalize 2

    This time with a different combination of effects. also made in C4D. total time to render the product was 10 mins with a 1 gig ram lol.
    Comments on DeviantArt much appreciated : http://www.deviantart.com/deviation/44975681/

    Virulent "Thank You come again!"
    http://virulentviper.deviantart.com/

  2. #2

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    looks really good i know it probably doesnt meen much coming from a noob at gfx but... it is good

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    tyvm
    Virulent "Thank You come again!"
    http://virulentviper.deviantart.com/

  4. #4
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    Default

    That looks amazin. I wish there was a tut so I could make my own and use it in a sig.


    Pay a visit?

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    i can write a tut if enough ppl wish to use it. if like one or 2 want to use it then its not worth the effort lol. i can teach those 2 or watever on aim or something. Ty for the comment
    Virulent "Thank You come again!"
    http://virulentviper.deviantart.com/

  6. #6
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    Default

    This is very nice, but I think you did an overall better job on the first Crystalize piece. The light on this piece helps focus on one area, but maybe
    you should try to leave a tiny bit more empty space so that we can focus on the render itself more. Sort of like what you did in your first Crystalize
    piece. Nonetheless, both the pieces look very nice and simple.

    Here are somethings you can try in C4D:
    -When you use deformators, use more than one deformator.
    -If you use the "Shatter" or the "Explosion" deformators, try to
    add other shapes with other deformators to make it less messy.
    -Duplicate, rotate, connect, deform, and do it again to your
    shapes to mess around with them.
    -Try to lean away from using the "Matrix Extrude" function.
    -Use more perspective and see which perspective looks best.

    I'm not too good at making "Abstract Renders", but these are just
    some things I've come to learn.

  7. #7
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    Default

    Agreed, this one's cool, but the first was better in structure and focus. I'd be interested in a tutorial as well though.

  8. #8
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    HostilePenguin: I see what you are saying about the lighting. thanks for ur comment. Usually when i make abstracts i dont aim for one thing. i usually try a whole bunch of things as well and then choose the the best effect. i tried deforming by bending and tapering and all that stuff but when i do that it ustally stretches the particles. do you know what i m trying to say? and as u said about extrude function i dont like extrude very much either lol.

    Well since ppl like the effect i will make a tutorial. it much easier than it looks but you have to play around with it to get it lol. keep on commenting ppl. tyvm for the comments
    Virulent "Thank You come again!"
    http://virulentviper.deviantart.com/

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    By Virulent in forum Digital Art
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    Last Post: 12-20-2006, 08:43 PM

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