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Thread: Blood Knight

  1. #1
    Join Date
    Mar 2007
    Posts
    29

    Default Blood Knight



    CNC pls

  2. #2
    Join Date
    Dec 2006
    Posts
    1,270

    Default

    You BGs are very strong, and because of that, it hurts the render.
    The balance of this sig is way off, but the BG is really good, you just need to work on equaling the two
    Fav:


    Newest:







  3. #3
    Join Date
    Mar 2007
    Location
    Duisburg, Germany
    Posts
    200

    Default

    be careful with white elements on top of the BG. in this case it kills any realism. and point out the render a little more. that will make a huge difference.
    current:

    fav:


  4. #4
    Join Date
    Mar 2007
    Posts
    29

    Default



    hows that?




    What You expect?
    Condems?

  5. #5
    Join Date
    Mar 2007
    Location
    Duisburg, Germany
    Posts
    200

    Default

    much better!

    now try to blend the render. let the BG hit the edges of the render for example. you can use the smudge tool if you like.
    that´s what i would try.
    current:

    fav:


  6. #6
    Join Date
    Mar 2007
    Location
    Chicago, Illinois
    Posts
    30

    Default

    Too much scattered light IMO. Even it out a bit, it will look nicer with the render. Nice improvement though, love it.
    [N]ew







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