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Thread: ironman pt 2

  1. #1
    Join Date
    May 2008
    Posts
    104

    Default ironman pt 2



    comment

  2. #2
    Join Date
    Oct 2007
    Posts
    2,782

    Default

    Lighting is good on this but c4d blending needs work imo. Try setting to color dodge and smudging ect to blend them, c4ds should enhance a sig rather than overpower them.


  3. #3
    Join Date
    Jan 2007
    Location
    Minnesota
    Posts
    5,091

    Default

    I usually use Linear dodge on dark sigs for my c4d's. It makes them pretty nice usually however i wouldn't reccommend it on light sigs, they won't show up.

    Ironman is very overcontrasted right now. The render is contrasted right before you put him into your signature. So when you add contrast to your sig, you have to remember to mask out/erase the contrast over the render. Otherwise it will be overcontrasted and you will lose detail.


    I rather like the c4d on the right side, however the left i think could use some help. Overall i think you need to beldn ironman a bit more and ease up on the c4d's. You seem to use a lot of them, and i think you should just try to work with the render a bit more. Rather than depending on C4d's.
    Infact I'm wondering if you will do your next sig without c4d's at all, just because it will help you learn how to work with your render a bit more. Then when you do that, you put c4d's and your render work together, and it'll be BEAUTYIFUL lol.
    You don't have to do it, however if you would like to MSN me, and i can help you pick out a render that would work well without one, as well as give you a couple tips n' tricks.

    FInally the text. I think you need to work a bit on your text. The color is pretty off iMO. The purple doesn't really go with any of the colors in the sig. If I were you I would have set the color to a yellow-orange type color. Also the font is really different. I just don't see a script font like that going with ironman very well IMO.
    It's not bad but it could definetly us some work.


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