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Top Poster: cc.RadillacVIII (7,429)
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CnC - remeber it is my first sprite sig...
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the sprite is so skinny i barely knew where she was xD
i really like the sig but instead of slapping on c4d add effects as well to make it more in depth ^^
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ty man but i did add some effects... the water and the energy ball... and she is shimmering i bit if u look closely... but ill try and add more next time.
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Imo theres a bit too much negative space on the sides..
and yeah you can barely see the sprite
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BG is cool, but sprite is tiny. Decent though. Good job.
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I like the water effect at the bottom, nice one on that, but like the others said, spite is too small, and theres soo much negitive space. Nice try tho
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hahah the sprite is a bit hard to see, it blends in looking as if it were part of the abstract, but i knew she was in there so i was able to locate it, other then that i would say it is a good first stab, .
PeAcE
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ty guys andyeh the water is my fav bit 2.
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Dude what happened to her legs? Also to people who said that negative space is bad. Negative space is actually pretty good for this sig.
Here is an suggestion when you put c4d sigs. First, put a gradient on the background that matches your render's colour. Then put the c4d on colour dodge, linear dodge, lighten or screen (any one of them that will make it look good.) and simply just keep overlaping the layers. This way it will give you a nice effect. In addition, erase many unwanted part. For example, the over contrasted parts. Also create a flow from the c4d renders, or at least try to.
Just some suggestions to make your c4d effects look cooler.
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