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Bass - MEGAMAN
Here is another from me, trying to get back into the swing of things. 

What do you all think?
..::LATEST::.. (>O.o)> DEMON HUNTER <(o.O<) (>O.o)> <(o.O<)
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Awesome effects on that hand and the colour is great.
I'm not too keen on that right side though, and the text isn't perfect for this one.
You should try and keep his cape flowing and maybe blur around that?
And keep trying on the text, I can't tell you what is the best, just keep changing it until it clicks.
 Originally Posted by MarkPancake
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I'm murdered by text everytime. 
What do you mean by try and keep his cape flowing?
..::LATEST::.. (>O.o)> DEMON HUNTER <(o.O<) (>O.o)> <(o.O<)
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That cape he has around his neck trails off to the right, and you should keep it going instead of blurring and smudging it out, just try and keep the render pretty clean when it comes to blurring and smudging.
And the text is hard, try and find Papa's Basic Text Tut, it's really helpful.
 Originally Posted by MarkPancake
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Ok, thanks for the help. Would that be under the other tuts?
..::LATEST::.. (>O.o)> DEMON HUNTER <(o.O<) (>O.o)> <(o.O<)
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Um I'll find it for you.
>>Click Me!<<
 Originally Posted by MarkPancake
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Thanks again my friend .
..::LATEST::.. (>O.o)> DEMON HUNTER <(o.O<) (>O.o)> <(o.O<)
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My pleasure, feel free to ask for more help bro.
 Originally Posted by MarkPancake
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 Originally Posted by Ptka
Awesome effects on that hand and the colour is great.
I'm not too keen on that right side though, and the text isn't perfect for this one.
You should try and keep his cape flowing and maybe blur around that?
And keep trying on the text, I can't tell you what is the best, just keep changing it until it clicks. 
^ What he said. Couple of things to add though. The darkness kinda works in this. Don't add a light source if you can. It brings more attention to the hand, which you did an awesome job on. Blur out parts you don't want people to focus on and perhaps sharpen the face a little. Or leave it unsharpened. Try it out and post your best result!

Adobe Photoshop - [CS4]
Editing since April '09
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