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  1. #1

    Default New Orange & Red

    Here is another work.Remining on your line of inst.

    -the render is not a head
    -the C4ds are contributing to the flow of sig
    -the border is there for standable
    -a ripple effect is again in the flow


    @ Kritiz




    "You can delay but time will not"

  2. #2
    Join Date
    Oct 2009
    Location
    NC
    Posts
    2,136

    Default

    -you getting better with your c4ds buddy. keep working on that flow!
    -when i said that the render shouldnt only be the head i meant that you should always try to include the renders shoulders, it just makes it look better, not to make the sig a different size. the key is to pick renders that you feel are high quality and will look well in the size of the sig.
    -i would definitly change the size of this, i understand that you are trying to make sure its not a "floating head" but make sure you dont throw off your sig in the process.
    -try making the size 350px-175px
    -im not feeling the ripple- its overdone, lower the settings
    -the most important this here is that your render looks low quality and distorted. idk if you messed up the render when you were sizing it into the sig, or if the ripple effect did it, but it needs to be fixed.

    hope this helps, keep working man!

  3. #3

    Default

    first of all thanks for ur comment.
    yes i got ur point of size

    but wr i did not get the last point i-e
    render is of low quality?
    i have not messed it up and the ripple effect is independent, how do i fix and what is it to fix?

    well m greatfull to u really for ur comments
    Thanks



    "You can delay but time will not"

  4. #4
    Join Date
    Oct 2009
    Location
    NC
    Posts
    2,136

    Default

    a low quality render isnt your fault, it could be the render you picked, you cant really help it some times

  5. #5

    Default

    thanks plz see my Cannon and Blue works thannks



    "You can delay but time will not"

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