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Thread: Anime-Vector

  1. #1
    Join Date
    Dec 2009
    Posts
    347

    Default Anime-Vector



    CnC please



  2. #2
    Join Date
    Aug 2010
    Location
    San Francisco, California
    Posts
    893

    Default

    I like the concept here. Especially the stroke or color overlay of the render. I think vector brushes should be flat. I understand the depth you were going for with the blurred background but its all evenly blurred and the render is not blurred at all. So instead of depth you get the vibe of cut and paste.

    Also, for the lighting, you have the bright side on the right of the render but the light source for the render is coming from the left. Maybe flipping the render horizontally would help with that some. I really don't recommend using flat anime renders for pieces that you want to make three-dimensional, usually doesn't flow very well. As for the vertical lines, I would omit them, but thats more personal preference I suppose.

    Overall, you got the right ideas most of the time, just gotta put more time and thought into the execution. Keep experimenting and you'll find your own style.


    = Monroe Smith IV

    = skeetonbeezies

  3. #3
    Join Date
    Dec 2009
    Posts
    347

    Default

    I don't want to have my own styles. I practise for every one what i have seen.
    Thx for CnC I try ti make this sig. more beutiful .



  4. #4
    Join Date
    Jul 2010
    Posts
    103

    Default

    The first thing I want to say is that I love the creativity on the thing you did to the right of the render (with the circles). Not sure what that technique is but it's quite inspiring to me.

    I also like your choice of colors. the left background does it well.

    I have no idea what the text is about, but it matches the theme and color of the sig so no gripes there.

    One thing I couldn't help but notice: there seems to be a light source over her shoulder, and it does harm to the already satisfactory light source above.

    Also, like Monroe said, there's too much 'depth' and I think the background is blurred just a bit too much. I can sort of tell that the background represents a high-class place, therefore adding glamour to the render, but just a tad more focus couldn't hurt.

    Back to the lighting, a little darkening down the bottom of the focal could do wonders, I think.

    I see a lot of brown. Brown isn't a bad color, of course, but it's awfully plain.

    And personally, I don't like the color of the border. Nothing on your part, just personal taste.

    last thing I wanna say is that it's just a bit too radiant. A lot of bright colors and the only real contrast is light brown.

    Overall I like this style, and I am looking forward to seeing more, if you enjoyed making this.
    newest:


  5. #5
    Join Date
    Oct 2009
    Location
    NC
    Posts
    2,136

    Default

    The colors are nice, the effects are well done (but there could be a bit more done). I agree with Monroe about the background blur. I would suggest unblurring the areas closer to your render to create some actual depth. I the case that you used a stock in the BG, you want to choose what part of the stock is closed to the front of the sig. This of your sig as a window. Whats at the front of that window is very clear, whats father back in that room is blurrier. So remember that when using Background stocks... this will really help you create some depth withing your sigs. I noticed Monroe mention your lighting, personally i dont even really see much lighting going on here... just a brighter part of your bg stock. What i would suggest is lowering the brightness and contrast on that bright part of your bg, and the creating a new lighting source using a 100px soft brush and other lighting techniques.

    Keep up the good work... i love the text you have.

  6. #6
    Join Date
    Dec 2009
    Posts
    347

    Default

    Sow long CnC for Russian boy(me). I don't understand 1/5 of all comments.



  7. #7
    Join Date
    Oct 2009
    Location
    NC
    Posts
    2,136

    Default

    oh im sorry, i didnt know :/ lol

  8. #8
    Join Date
    Jul 2010
    Posts
    103

    Default

    tl;dr version?

    background is too blurry. There's not enough dark areas.
    newest:


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