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Thread: Dark Sector

  1. #1
    Join Date
    May 2010
    Posts
    1,942

    Default Dark Sector

    Different style;

    Last edited by Derosion; 11-02-2010 at 09:31 PM.






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  2. #2
    Join Date
    May 2008
    Location
    Michigan
    Posts
    1,227

    Default

    Hmm. Interesting. I'm digging the colors, but it's pretty flat.

  3. #3
    Join Date
    Sep 2009
    Location
    Sweden
    Posts
    727

    Default

    I rly need to know how you made that ^^
    It's always in dark caves!
    Heroes aren't borne, they are cornered!
    Thx UnDeRoAtH






  4. #4
    Join Date
    Jun 2010
    Location
    ....
    Posts
    98

    Default

    render doesnt really stand out enough
    needs to be brighter
    and im not really digging the c4d on the left
    But pretty good

    F U R R E T

  5. #5
    Join Date
    Apr 2008
    Location
    Sweden
    Posts
    7,429

    Default

    It's really good. The only thing I can complain about is that the light reflection on his glasess are white, but all your added lightsources are orange. So that doesn't add up.

    Otherwise good job!
    Last edited by cc.RadillacVIII; 11-03-2010 at 08:37 AM.



  6. #6
    Join Date
    Aug 2009
    Posts
    345

    Default

    personally I can't see how it's "flat" at all. there's nice depth here, but there are issues with the light as pointed out by rad.

    other things you want to keep track of are the differences in contrasts and saturation relative to where they are in the tag. In places it's correct, others it's plain skipped over. I'd also reduce the size of your focal. It's really smashed into the canvas.




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