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  1. #1

    Default Splinter Cell Large Art.

    Almost done, I don't usually do B&W, but it is necessary for this one given the fact that the C4D's don't match color wise. CnC is always appreciated.



    Orignal Render:

    http://planetrenders.net/renders/alb...inter_Cell.png

  2. #2
    Join Date
    Dec 2010
    Location
    Toronto, Canada
    Posts
    325

    Default

    post this in the digital arts section

    this is the sig showcase area ^^

    looks nice tho


  3. #3

    Default

    Sorry, new.

  4. #4
    Join Date
    Dec 2010
    Posts
    391

    Default

    there are part's with the render you can see showing right through was it a filter effect that you tried blending in? i think that part needs to be adjusted

    Genisphere - TRUeLM - VaN ZeBeN 1st Place Team Battle Collab




    Gifts

  5. #5

    Default

    Quote Originally Posted by Genisphere View Post
    there are part's with the render you can see showing right through was it a filter effect that you tried blending in? i think that part needs to be adjusted
    Well, some of the C4D's are screened and I have multiple layers of the Original render, if anything I just need to adjust the layer order, hopefully that would sort it out.

  6. #6

    Default

    Iono in big works its even more important to have focus points.
    SOme people might just close the screen again because you don't know where to look.
    Great work, fits well in b/w.

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