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Thread: JDOG

  1. #1
    Join Date
    May 2011
    Location
    isreal
    Posts
    418

    Default JDOG

    new sig i dont who is this jdog but that the renders name so there is it:

  2. #2
    Join Date
    Mar 2011
    Posts
    639

    Default

    that c4d in the front is really wrong, remove it or do something else with it, text placing is somewhat bad... maybe resize it and make it smaller, lighting and depth are good, so is blending but the depth still needs some work. kiu man, one of your bests.

  3. #3
    Join Date
    Aug 2010
    Location
    Canada
    Posts
    3,286

    Default

    Nice colours, nice render, good idea.

    I would like to suggest a few things ?

    Your text has got some effects on it beveled or soemthing, remove all extra add on, best to stick with gradient maps or stroke when dealing with tags, unless you are going for a typo tag, this just helps it be less distracting, esp becuase in tags text is so small anyways that the bevel doesn't work out so great.

    Another idea would be to not blur the whole b/g, becuase if you look in rl or in pictures, the whole b/g is never all blurred from vision, just some parts, ofc the farther you go, in this case i would suggest around the rim lightly of your tag and the white light area behind him would suit best.

    One more thing to take into mind if your effects, some are nice and smooth and thats totally cool, but some becuase you are trying to show depth using them infront and behind him, the ones in the b/g should have some lightly dusted blur spots, to continue on with the depth, no need to go all out and blur, just again, some areas.

    keep at it bro, your moving along ^^

    Radi's one of a kind gift <3

    ^My Wish List^




  4. #4
    Join Date
    May 2011
    Location
    isreal
    Posts
    418

    Default

    Quote Originally Posted by Slave View Post
    Nice colours, nice render, good idea.

    I would like to suggest a few things ?

    Your text has got some effects on it beveled or soemthing, remove all extra add on, best to stick with gradient maps or stroke when dealing with tags, unless you are going for a typo tag, this just helps it be less distracting, esp becuase in tags text is so small anyways that the bevel doesn't work out so great.

    Another idea would be to not blur the whole b/g, becuase if you look in rl or in pictures, the whole b/g is never all blurred from vision, just some parts, ofc the farther you go, in this case i would suggest around the rim lightly of your tag and the white light area behind him would suit best.

    One more thing to take into mind if your effects, some are nice and smooth and thats totally cool, but some becuase you are trying to show depth using them infront and behind him, the ones in the b/g should have some lightly dusted blur spots, to continue on with the depth, no need to go all out and blur, just again, some areas.

    keep at it bro, your moving along ^^
    ty slave and i will try to take your tips up in my next siggy ^_^

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