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the piece is awesome o.o . The only thing I dont like is the field. I bet a deserted city would be more suited for a character like the Joker
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 Originally Posted by Cremaz
the piece is awesome o.o . The only thing I dont like is the field. I bet a deserted city would be more suited for a character like the Joker
ive serched 2 hrs for BG like that :/

Wrftw thanks for the awesome gift
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non of them fit to it :'(

Wrftw thanks for the awesome gift
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lol I like all of them
/save
Okay MANIP my recent fav kinda art !!!
Joker needs some touch ups.
I wouldn't mind you sending me the psd and I could show you some of my own tips, might be a lot easier than me writing a whole page about it, but I will try anyways in case others might be interested.
Now first thing is his colour is off, you might want to play with curve/level, and or dup your render clip mask him to your original (in case at some point you decide you want to make more changes this will stop you from having to do it to all the dups) and put the dup on multipy, this last one is the fastest way, but imo not the best I use it often anyways but still play with level later on.
He needs to have more detail to his shadow, that dup will help that along.
Next, the light source is in the right place atm for this piece so you wanna work with thta, what you need to do is darken up him from behind, depends on the surounding how dark you wish to go, in this case not a lot, you also have 2 options that I so far know of that you could do with this.
One is to put a layer on soft light and fill it with gray clip this to him as well, than with your burn tool on low like start off with teens start darkening the already shadowed areas and work outwards, that might make you fix your multipy/level layers.
You could also go the way of putting a clipped layer onto him than taking a black brush on very low op/fill like 10/15 and put that on overlay or soft light than with this soft round brush do what you would do with the burn tool, I like using this way because a lot of the time you still get to keep the right colour under it, where as the burn way is hard to do when you have a really saturated are to work on.
The light is showing up above him, you might want to enhance the colours above the render to make sure it matches up. or try to colour in the areas you don't want the "shine" on, lol your guess is as good as mine how to fix that, i try lots of ways, stamp/paint/clone any way to get rid of it.
I feel your bg ( if keeping it) could use some steps as well to give depth to it. Try doing what I said with the burn tool around some of the clouds closer to the horizon and the one side of the tree that is darker, you could add in some more foliage from another rendered plant and throw it on top of this one to help wit hthe depth of this flat tree, don't forget you would have to match the colours and could do that many ways, such as hue/sat layer, filling a colour and throwing it on top and clip it, bla bla bla lol sry xD
You also might wanna try some grass layer infront of him, just a few strands of long grass would give good depth to this piece, and be sure to add what little shadow is needed for it.
One last thing, joker is naturally a colourful guy, why not at the ned of all of this just add a vibrence layer and just lightly nudge it up a tad to the whole thing to give it more flavor ^^
Hope what I have offered will give you some ideas 
It's pretty epic, it just needs a tad of depth and adjustments to it 
GL!! Hope to see a retouch soon!
Radi's one of a kind gift <3
^My Wish List^
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pass me the psd bro, lemme tweak it and than explain via pm
Radi's one of a kind gift <3
^My Wish List^
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As Slave said the Joker looks pretty out of place purely on the fact that it's saturation and colour doesn't seem to complement the rest of the piece.
Try add some curves/brightnes&contrast layers and brush black over everything but the render (this erases on adjustment layers in case you didn't know haha) and then you can mess with opacities to your liking. May not be the quickest way but it's what I do and it helps me.
Everything else Slave has said perfectly.
Lighting and depth definitely needs work.
This gal knows what she's talking about haha
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