Dude from the bottom of the top of my right arterie i tell you this:
That wallpaper is very good, i love the pixel dust and you should make a brush out of it and throw it in the resource room.
THe whole wallpaper is very very good, i love it. How did you make it? is that a render from another program like blender?
Anyways good job, congratulations.
12-19-2005, 09:25 PM
Oblivion
Sorry, i really dont like it, its way to cluttered, it needs to be smoothed. Theres to much going on so it takes away from the simple perspective.
The beam on the right looks good, except that its randomly placed, it has no real purpose to the image.
12-19-2005, 09:48 PM
zade one
Antidote thanx alot :)
the render i made in cinema 4d
oblivation i dont get what u mean smootherd like i did a hypernurb on the render which makes it smooth
but yes i get what u mean the beam is placed randomly
12-20-2005, 01:01 PM
CuBa
delete this pulse of light (?) on right, and make whole wallpaper in abstract3d style
and fix txt
12-20-2005, 03:06 PM
Blank_Canvas
it is too cluttered but i think the contrast from highlights to shadows is good, it gives it almost a 'vectory' look - very retro. But the light beam is very pointless and random
12-20-2005, 03:40 PM
KlngMe
Dang zade getting pretty good in C4d I see... hmm i'm going to have to step up my game
I really like the Render and the wallpaper all around great job on this
12-20-2005, 03:44 PM
Adam
its too red. i like the render but the beam is just too tut whored. its all too red.
12-20-2005, 10:24 PM
zade one
lol if someone makes something blue
its all to blue?
i dont get what ur saying
and i used a gradient on the bg
12-20-2005, 11:11 PM
pinklemonade
It's... very... bright red. Even though there is a gradient. The beam is really random, and it reminds me of that grey cobra tutorial~ ^^ I like it, but the whole thing is just too red for me :o