Anyway I didnt want my render to fill the screen or desktop, I kinda want it framed and 'held in place' ... the text seemed to naturally just want to sit there but not sure if thats the best place. As I stated this is only half done - I've blacked out the area I'm working on and I need to redo some of the rusted framing lines - I like the ultra smooth to rough border this gives which I thought helped frame it. But any comments, more so suggestions what to try would be good to hear at this stage.
If anyone is interested, this was a 5 min task done in 3DS Max, using Glass material with Brazil Render instead of the default, there's about 35 omni lights at various settings and hues of red thru white within the mesh and and a few far from it to get the odd sense of depth I wanted. Explosed and extruded the objects that I bundled together, mesh smoothed the heap, moved the cam in to frame the scene properly then post-worked the result in PS - which further took about 20mins just because I couldn't decide the the edging effect.
feedback and opinions will be appreciated
01-03-2006, 02:01 AM
zade one
very intresting,good job i like that color alot,the text is fine
the render is hot looks sweet
not to sure about the long lines under the text
01-03-2006, 05:55 AM
Ragidy_man
i like this one alot the render looks amazing and the text is perdectly suited. i think the lines have potential but because of the black whish is above/below them they look out of place at the moment
01-03-2006, 10:52 AM
gugge
the problem is that its like black spots on the stripps, otherwise a good job
01-03-2006, 10:58 AM
Dale
Very nice. The centre peice is awesome. I don't like the silver around the text too much though...
01-03-2006, 06:52 PM
AntidotexXx
lower the opacity and put it IN FRONT of those scan line things.
GOod job on the render.
01-03-2006, 07:24 PM
katgirl21
for some strange reason, that looks like coke/pepsi :huh:
wierd :P
01-04-2006, 05:24 AM
DesiTitan
im liking the lines or the text, the render itself isnt bad