This is my latest, I just got acess to a computer with CS2 at my school, my home comp has only PS6:
http://www.k12.hi.us/~kadac448/solidsnake.jpg
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This is my latest, I just got acess to a computer with CS2 at my school, my home comp has only PS6:
http://www.k12.hi.us/~kadac448/solidsnake.jpg
much too visable scanlines, bg has no depth and too much space on the left. Also try to blend in your render instead of just putting an outer glow on it
much too visable scanlines, bg has no depth and too much space on the left. Also try to blend in your render instead of just putting an outer glow on it
much too visable scanlines, bg has no depth and too much space on the left. Also try to blend in your render instead of just putting an outer glow on it
Thanks, I should have one up about next week, any tips for blending the render?
Well I think what GoldenSun said (3 forking times!!! hahaha) anyway the method I use to blend the render is to select the lasoo tool, set it to a feather of 15 and delete the edges of the render, or just delete the areas to you want to blend.
Yeah he got the point across, but yeah I'll try it.
To blend your stock in try lightly brusning on a layer above it. Don't blend the face because it looks bad. Also, put it near the middle.
There is too much empty space in this tag and the colors are bad. Try using color from your stock. Gradient maps work well too. The background needs more detail/depth.
As for text: If the left is that empty I don't know why you put the text over the stock. Use more text and use the <--> AV in the character window to make it take up more space. I'm not telling you to make huge text, just Arial on 12 pt is fine, but space it with the AV we talked about earlier. No stroke wither, just let it stand as is, but make it a color from your tag. :D
Working on it , I should get one up later today, the bg colors are from the stock.
lol sorry I had a hell of a lag when I posted that. Anyway, the way I blend in the render is to use air brush eraser or duplicate layer>put it below your original and smudge it using different settings. I usually use both methods for my sigs (although i am trying new stuff)