Messing around with a render I found :D
CnC?
http://img299.imageshack.us/img299/1...mancopydw9.png
-konfusion
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Messing around with a render I found :D
CnC?
http://img299.imageshack.us/img299/1...mancopydw9.png
-konfusion
Looks pretty darn good, I'd say decrese the height a little so your not getting the full stock, but rather from like his knee up.
Blending and everything looks good, maybe a little monotoned, but I like how you kept the spiderman text.
Didn't want to make a new thread:
http://img95.imageshack.us/img95/4485/bf2sigcopyof0.png
CnC - on both! :D
-konfusion
SPiderman - Really good, A tad monotone but i dont think its a vary big deal in this isg.Also it might be cool to add as ligthsource, just a thought really.
Kamakazi-suicide-nukeguy-sig - Ok certainly not your best. The text sticks out a bit too much for my taste. The blending on teh render isn't very good either but it isn't a terrible sig, but it doesn't stand out eitehr.
@ spiderman i think you didn´t do much on it. the result is not bad, but too plain for me. would look better in a smaller size.
@panzerfaust-guy nice smudging^. but the smudging is a bit soo strong on the middle-left. that makes it look like pasted together. but good colors and techs.
hehe - see, the funny thing is that I actually am using the insurgent dude on bf2s, and I've gotten excellent feedback for it - their admin thought (apparently) that it was a screenshot of some sort. And that's pretty much what I was trying to do, in the end effect - I wanted it to look like the guy is kneeling on the street, with the wall behind him, and some smoke on the other side >.<
As for the text in it - I had no idea what to do.
Spidey sig - I know, I have to get a light source, but apart from that, I won't change it. I made it simple, and lots of the time, minimalism rules!
-konfusion