http://img256.imageshack.us/img256/162/splinter7uh.jpg
http://img256.imageshack.us/img256/5...linter29ny.jpg<more green
I dont care how many times the render was used.
Printable View
http://img256.imageshack.us/img256/162/splinter7uh.jpg
http://img256.imageshack.us/img256/5...linter29ny.jpg<more green
I dont care how many times the render was used.
Nice sig, but I can barely read the splinter cell text.
text needs work.
the text is definatly too dark where it says splinter cell the one with out heaps of green works better
I like the whole ambience you were trying to create here. Color choice could have been slightly better, but not a big deal. The typography definately needs work, no offense but at the moment its really bad. Occasionally, the gradient in the text looks good, but in this situation it really isnt working. I also think that the "splinter cell" is unnecessary. Being that its a "signature" it exibits you and your style so if you have text, at most it should have your name. Thats my opinion though.
I say this to practically everybody here everytime I post :lol: and I'm going to continue to do so. Id like to see you put it in more of an environment, or at least something with more depth that still fits with your theme of splinter cell (as in, avoid random 3d abstract backgrounds or grunge brushing etc.). Everybody seems to put their renders on a background that has nothing to do whatsoever with the render which is the focus. Its distracting and doesn't seem right because the main subject that people are supposed to focus on is the render, which is meant to fit in with the background but if it doesn't do that, then the background stands out. Not saying a background cant be creative, but it isn't the main focus.
I don't like the motion blure you do on all of your sigs...
try some new styles dude!