v1
http://img363.imageshack.us/img363/3629/isakz7wg.png
v2
http://img363.imageshack.us/img363/1589/helkz0mj.png
CnC, Ratings, and Current? :D
Printable View
v1
http://img363.imageshack.us/img363/3629/isakz7wg.png
v2
http://img363.imageshack.us/img363/1589/helkz0mj.png
CnC, Ratings, and Current? :D
Stick to manips :D
Well when making abstract bg sigs you want to blend the bg into the render, not the render into the bg. So you need to either put the render under the color balance layer, or change the color balance all together to match the render. In the second one if you just put some white brushing(it'll come out orange) around the edges of the render it'll blend it better. Also in the second one, the killzone render looks like you de-contrasted it. Click on the render layer, go to edit-adjustments-brightness/contrast and up the contrast a hella lot.
your sigs arent so good if i had to choose i would be thekillzone but you are way better at manips
um.. nice, try to blend in the guy More, give the bg some color too, it's too plain.
They're both killzone ones you dumbass...Quote:
Originally posted by interstella hitman@Aug 14 2005, 06:52 PM
your sigs arent so good if i had to choose i would be thekillzone but you are way better at manips
[snapback]68847[/snapback]
they really arent that gd at all. dont currrent. work on matching the colours with the render and the text. 5/10
work on blending render with bg and matchin the colors together.
Yea.. The colours conflict with the render.. And you've hardly blended it.. Work on it more..
the images dont blend at all and the bg is poor :(
try work on makin the bg intresting and have more depth and make ur images look blended more