And another sig lol.
V1
http://img75.imageshack.us/img75/5737/11820939kp8.png
V2
http://img362.imageshack.us/img362/4146/24316722mu8.png
I like V2 better. CnC?
Printable View
And another sig lol.
V1
http://img75.imageshack.us/img75/5737/11820939kp8.png
V2
http://img362.imageshack.us/img362/4146/24316722mu8.png
I like V2 better. CnC?
V2 wins.
It's got more detail, and the focus is better. I don't like how his hand is cut off on the top though, but hey, the sig still works.
One of the best Marvel villains. :P
V2 caught my eye. It fits your focal wonderfully. I just don't like how his hands cut off on the top of the sig. Maybe increase the canvas size? Or move the render down a little?
You've also been getting really good in the past couple of days man! Look at one of your older pieces and now this one and tell me you didn't get better! :)
http://img390.imageshack.us/img390/5908/feargf2.png
Compare that with your new sig. I think being at GFXVoid made you really good dude. Keep it up and btw that sig was only posted 8 days ago!
NEVER!!! never cut sombody's limb off at the joint. It's horrible cutting hands off of sombody because it's so distracting.
V2 though. ANd the depth doesn't work in this one. You have to remember it's DEPTH OF FEILD. Which means the area/feild/distance from the veiwer, that is sharp and has the rende rin it, everything else with that same distance also has to be sharp. SO you can't blur everything around the render like that. It just doesn't work out.
Good text though.
Thanks for the compliments guys :D
http://img377.imageshack.us/img377/6397/22675876fe9.png
Without the hands cut off. The only problem I have with it, is that right between the two arms is where the light source is supposed to be, and if I dont have the sig taller, then idk what to do. If the light just cuts off for no reason then it looks weird. :confused:
It still needs more depth and the flow seems off. These kind of sigs are pretty hard to make, but good attempt on it. Try using a soft brush around 45px black and going around the object on soft light. Then erase the parts with a 15 to 20 px soft brush with 20% opacity. Just a little trick to keep in mind :D