Wow this gives good outcomes nice work there. Maybe delete some of the angled strokes on his head. thx for trying.
Its a very nice sig, thx for trying.
Thx
thx again
Thx for trying anyway im looking forward to see the result:)
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Wow this gives good outcomes nice work there. Maybe delete some of the angled strokes on his head. thx for trying.
Its a very nice sig, thx for trying.
Thx
thx again
Thx for trying anyway im looking forward to see the result:)
i had another go using ur tut daemon cuz i likey :P
http://i103.photobucket.com/albums/m...1/diesel11.jpg
which do u think is better, my first or this 1?
The first one is defently better render is to small in the second one and the angled strokes are to visible also the text needs majour work in v2
Thx for trying it again
what splatter brush did u use?!
uhm where can i find stocks?
great tutorial daemon!!! but its cs2.....im still stuck on stinking ps7.....can you please offer some scatter-smudging techniqes for ps7??will post the outcome once i can upload it......
www.google.com :D
Working on outcome
cool post when finished?
Failed :(, but I really love this sig, i had no idea about clipping masks, they're awesome :D
http://img472.imageshack.us/img472/8726/failedef7.jpg
render is horrible. :X just everything about it lol
and i've got that silly color problem again, I think i make my gradient maps too monotone and that affects the whole picture.
i'm gonna try a nintendo character, they have more vibrant and basic color schemes so maybe i'll do better with that.
Well crud that didn't work either:
http://img469.imageshack.us/img469/4170/crudwd7.jpg
I give up :)