LOL!!!!!! Makes sense now :P im sorry :D
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kk first one is pretty epic, never seen him before either i would love the stock to see if i could cut him up in render form :O
Second one is def one fo a kind, your blur/smudge work on the right is pretty spiffy, i would suggest to dress it up more with one of oyur layers being sharpened.
The text is a little big, love how focused in colour it is, and the style is clean an clear gj !, I would only suggest making it a tad smaller so my eye isn't too distracted.
3rd one as Z said has 3 focals its nice to look at but it is distracting, I have two tips for you here with this one. If you don't want to get rid of the lighting effects or dim it because the opacity would look like shit first start off with the really basic, do some burn in the corners , moving in on the focal so as to cause my eye to move in and do some light dodge in soft areas around your focals lights.
Second trick on top of one of your finished layers go ahead an make a new layer, fill it with black an put it on colour dodge layer. Than with a soft brush with the brush small ( depends on what kinda light you wanna give it) lower the opacity on the brush real low like 10-19 than lower the fill as well down to say, 15-19 than lightly brush around your light sources to give it more jazz up, in this case oyu might wanna do more around his armor that the light touches .
Play aroudn with ti a little an tell me how much you <3 me later ;)
BUMB: Joey you ass :P
p.s the second one could have a little more depth onhis out stretched arm with a sharpen on that layer smudge.
Nice work with the first.
The second and third doesn't appeal as much.
The lighting is probably one of the things that's bothering me with your second.