http://i20.photobucket.com/albums/b2...cs/redball.png
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holy crap dude.. how did u make this awesomeness?
i'm just pro :P you like eh?
very nice, simple, and effective. good job. reminds me of somet things i did a while ago, what program did you use?
there was a tut on Good-tutorials for this lol...gj tho :)
p.s. c 4d
Yes I did do this from a tutorial :lol: secrets out. I actrually found it at pixel2life
I'm going to try and make my own tonight
Its just a deformed circle inside another with boolean, then another plain sphere inside that, no?
not that impressive, and its just a BhodiNut Danel (or something like that) mat..
Ok, you're a nice guy...
But why do you always have to comply on other's stuff, there is always something wrong, there is never a good aspect in the art ? :S
i dont understand how this iamge is 'boolean' ?!
It's bolean because I fused 4 capsul objects with a sphere making the opensided sphere.
and if you dont like my basic material (Which I liked) then heres is a differnt one with a differnt material (not default)
http://i20.photobucket.com/albums/b2...llfuckinga.png
I prefere the red one :)
So do I thats why I chose it ;)
i am guessing you're new to c4d?
Pretty much, havent really done alot.
same here...p.s. i wasn't knocking you because you used a tut that's how everyone learns...i'm also new to c 4d...it's a great program.Quote:
Originally posted by KlngMe@13 Minutes Ago
Pretty much, havent really done alot.
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we all gotta start somewhere, im just kinda glad to see someone doing something other than only abstract renders. keep playin with it and takin tutorials.
ilovecoheed
heh mate I know, I didnt mean to seem angry about it, was just stating the fact
masokist
Thanks for the inspiration type comment. I'll for surely keep looking at tutorials and figuring things out. It's a complicated program at first but once you get the interface worked around it starts coming to you
it is actually user friendly and is not complicated at all unless you want to c.o.f.f.e.e and make your own plugins with java / c++Quote:
Originally posted by KlngMe@28 Minutes Ago
It's a complicated program at first but once you get the interface worked around it starts coming to you
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3ds max / lightwave / maya / etc are more difficult to use
the learning curve on c4d is pretty swift, i'd say about 12 hours and you learn to program inside out , whereas 3ds max is more 40 hours, but in c4d you can import maya/3ds/lw etc files as .obj. or their scenes which is very useful.
i suggest the cinema 4d cafe , since im not allowed to post links if you type in c4d cafe in google i'm sure it'll come up, its a very useful site for beginners and advanced alike.
Thanks vin i'll be sure to check it out :)
king u ever posted on reinet?
i didn't think you were mad i was just stating that tuts roxxors my boxxors lol :lol: