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  1. #1
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    I made a sig like his.

    Because I enjoyed his so much.

    Thoughts?


  2. #2
    Join Date
    Jun 2005
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    Iowa
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    Default

    awesome man! lol i love it especially the ending



  3. #3
    Join Date
    Jul 2005
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    Poland
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  4. #4
    Join Date
    Mar 2005
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    Toronto, Ontario.
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    Default

    Goes too fast to read the lines and the animations are jerky/non smooth. You also messed up some frames not aligning properly.

  5. #5
    Join Date
    Apr 2005
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    197

    Default

    hahahah nice, i like it alot

    i dun think its too fast.. it goes well


    GOOOOOOOOOOOOOOOOOOOODJOB

  6. #6
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    Originally posted by shasha@3 Minutes Ago
    hahahah nice, i like it alot

    i dun think its too fast.. it goes well
    GOOOOOOOOOOOOOOOOOOOODJOB
    [snapback]121454[/snapback]
    Thanks X'D

    And acidglow... where have i fucked the positioning?

  7. #7
    Join Date
    Mar 2005
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    Toronto, Ontario.
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    -the first guy with the hammer needs frames to walk across the screen not just 1 frame appearing here and there
    -The Knights of the Round dude..after he slashes, his position is higher then when he started off.
    -the laser beam and the same dude jiggle across the screen
    -T Hawks should have a smoother animation when he floats, not spazes out.
    -After THawk slams the dude in black to the wall..just look at THawks feet off the screen... out of place there..
    -Blanka just appearing..well I guess it's ok but maybe he should've dropped from the sky at least.
    And I said the animations are not smooth. They are jerky.
    Nice try though.

  8. #8
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    May 2005
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    he flys thru the air becos he's meant to.

    you are being mean when you know how much work those aniamtions take and mine is like 3 times the length of yours and yours took you two hours.

    You've made me cry now

    You and your constructive criticism.

  9. #9
    Join Date
    Mar 2005
    Location
    Toronto, Ontario.
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    541

    Default

    I'm not being mean, I'm just saying what needs to be fixed. Just like how other ppl tell me what needs to be fixed in mine but I don't let it affect me personally. It's just their ideas and I could use some to get better.

    The reason why mine took so long is because all 58 sprites of mine had to be taken out of the game from me and I had to render every single one. All the sprites you used are easily found on google and they are already rendered by ppl. Mine weren't. Maybe yours is longer but to me it's too silly IMO. That's just my taste.

  10. #10
    Join Date
    Sep 2005
    Location
    Scotland
    Posts
    191

    Default

    Lmao, thats immense man!

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