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Thread: Conker Sig

  1. #1
    Join Date
    Apr 2005
    Location
    Tampa Bay, Florida
    Posts
    4,949

    Default

    here is a new sig with a new technique I tried, CnC and Current?

  2. #2
    Join Date
    Apr 2005
    Location
    San Francisco
    Posts
    2,745

    Default

    pxl text is bad, as in hard to see. but the sig is nice. good text besides pxl

  3. #3
    Join Date
    Jun 2005
    Posts
    157

    Default

    Nice, just that the render on the left is hard to make out (the feet and everything, like you erased a leg). Still like your current better

  4. #4
    Join Date
    Apr 2005
    Location
    OBX,US
    Posts
    239

    Default

    Looks awsome ..like it...just pxl text is hard to read ...

  5. #5
    Join Date
    Apr 2005
    Location
    MD, USA
    Posts
    527

    Default

    color and renders fit perfectly

    and that game rox :P


  6. #6
    Join Date
    May 2005
    Location
    Pha-Q
    Posts
    1,164

    Default

    yea game is tight and sig is tight..

    some of the text is hard to read..

  7. #7
    Join Date
    Apr 2005
    Location
    Tampa Bay, Florida
    Posts
    4,949

    Default

    thanks everyone, should I current?

  8. #8
    Join Date
    Apr 2005
    Location
    OBX,US
    Posts
    239

    Default

    Fix pxl text and then current,

  9. #9
    Join Date
    May 2005
    Posts
    42

    Default

    i dont think there is ne thing wrong with this sig at all, nice job magnum i love it. colors ar really nice

  10. #10

    Default

    well i cant find much to say on this one, its ok bg is ok, render integration could be better in some area (on the bigger render) edge need to be smooth. Text is ok except can't read small text as metion by others. Try an outer glow (without overdoing it) on small text, set it to multiply (or whaterver fits) and put a dark color it should bring out your text a bit

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