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Thread: Killzone sig

  1. #1
    Join Date
    Jul 2005
    Posts
    144

    Default



    =/


    i saved the .psd this time >_> so tell me what i should change to make it better

  2. #2
    Join Date
    Jun 2005
    Location
    NSW, Australia
    Posts
    3,262

    Default

    Not feeling this one, first of all, i don't like sigs with 2 renders in it at all. I just think, overall, it could be improved alot, it just doesn't look....full

  3. #3
    Join Date
    Apr 2005
    Location
    Scotland
    Posts
    2,177

    Default

    the text brings it down a lot i also don't like the fact that youv used 2 renders, u shud try and put more into the sig like depth (curve layers)

  4. #4
    Join Date
    Apr 2005
    Posts
    89

    Default

    i don't think the greyish color matches with a killzone sig.. i think there's 2 much bg showing. try putting an autocontrast on ur background. that makes it look a bit better often. and try 2 make the color brown yellowish..

  5. #5
    Join Date
    Jun 2005
    Location
    U.K.
    Posts
    3,462

    Default

    Render just stands out too much.. Tone down the saturation.. Add more depth to your bg and change a text..

  6. #6
    Join Date
    Jul 2005
    Posts
    144

    Default

    ok i decided that im just gonna scrap this piece =/ and try and work on levels more since thats what most of u suggested

    edit: Levels > color balance?

  7. #7
    Join Date
    Jun 2005
    Posts
    98

    Default

    I'm also not too keen on a sig with two renders in (even though my current has 8 lol).. The brushing lacks depth and would benefit from more contrast. I like the 'Kaos' typo, not too keen on the rest.

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