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  1. #1
    Join Date
    Aug 2005
    Posts
    9

    Default

    well this is what i made out of listening to the crits i got yesterday so now i made a new sig:

  2. #2
    Join Date
    Aug 2005
    Posts
    258

    Default

    its nice but itis a bit empty. u should brush over the render a bit as well to really blend it in

  3. #3
    Join Date
    Aug 2005
    Posts
    9

    Default

    well i have made a new version of it bryan v3.5:


  4. #4
    Join Date
    Aug 2005
    Posts
    258

    Default

    thats much better but u should still brush over the render a bit. maybe make the reder slightly bigger as well

  5. #5
    Join Date
    Aug 2005
    Posts
    9

    Default

    ok thx for the crits ill look into it..

  6. #6
    Join Date
    Aug 2005
    Posts
    258

    Default

    think the bg brushing could be better. i dont like the white lighting effects since it serves no purpose in this sig. i would concentrate more on the brushin of the bg. has potential...

  7. #7
    Join Date
    Jun 2005
    Location
    NSW, Australia
    Posts
    3,262

    Default

    Looks good, except i don't like what you have done to the render, looks too dark imo

    Version 2 is better, i like that X in the bg

  8. #8
    Join Date
    Aug 2005
    Posts
    9

    Default

    well after listening to the crits i have tried to make bryan a bit more lighter so the lightening from the right side has something to do with the render and i have made the render a bit harder and less brushed:

  9. #9
    Join Date
    Aug 2005
    Posts
    258

    Default

    less brushed? lol Now it is hardly blended and the sig still looks too empty. U need to make the render slightly bigger and maybe blend it by using the feather

  10. #10
    Join Date
    Aug 2005
    Posts
    9

    Default

    UPDATE 5.0 EDIT:


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