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Originally posted by MystiKal@Aug 28 2005, 10:11 PM
Yeah, yet I still went 15-13 and you went 9-15 or something =), you werent feeling good that day or something...
thx 4 dem commentz ch00b
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yet i still beat you 70-30..
stay shut
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Originally posted by Dante@Aug 28 2005, 09:23 PM
yet i still beat you 70-30..
stay shut
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ROFL, im getting better =).
thx for t3h comment0rz .nemesis
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Both of you suck teh cock!!11
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im a noob at this but just a question, how do u make like 1 side a differen tcolor then the other? lol my sig's are the same color the whole way otehrt than the brushing parts
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from lookin at your currents, then lookin at this one..i think you took a few steps backwards..
looks like you did nothing more than copy, paste, strectch render,border, add text and finito.
looks real amature compared to your other work
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Originally posted by Anachronism@Aug 28 2005, 02:03 AM
Plus its not a sig unless you use dled brushes...!!
lmao..your not serious are you??? hahahaha
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Originally posted by Auto@Aug 28 2005, 10:09 PM
from lookin at your currents, then lookin at this one..i think you took a few steps backwards..
looks like you did nothing more than copy, paste, strectch render,border, add text and finito.
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Do you even know photoshop? Copy and Paste? Thats not what happened. I actually made a c4d render, then put it onto the sig (not by copy and paste). Stretch Render? Its called smudging.
Thanks for the comments though.
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I was playing w/ mystikal the other day and I could tell he got way better than the last time I was playing with him...
Dante needs to teach me some stuff... cuz I suck at CS (sometimes).....
BUT YOU're NEVER ON!....
BTW some1 asked about DL'd brushes comment, anachronism was j/k.....
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Originally posted by MystiKal@Aug 29 2005, 01:03 PM
Do you even know photoshop? Copy and Paste? Thats not what happened. I actually made a c4d render, then put it onto the sig (not by copy and paste). Stretch Render? Its called smudging.
Thanks for the comments though.
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didnt know it wa sa c4d, you should have stated that, and it still looks stretched out whether ps or c4d..
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