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  1. #1
    Join Date
    Oct 2005
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    158

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    5 or 6 hours spent on it.
    above sixty layers.
    Very, very little brushes used (most of which have been extremely covered up).


    Criticism/comments please.

  2. #2
    Join Date
    Apr 2005
    Posts
    5,855

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    well, tbh, it's pretty flat and depth-less.. shapeless aswell.

  3. #3
    Join Date
    Aug 2005
    Location
    UK - Birmingham
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    1,166

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    Originally posted by Metal@Oct 25 2005, 11:43 PM
    well, tbh, it's pretty flat and depth-less.. shapeless aswell.
    [snapback]88386[/snapback]

    completley agree.

    sorry to be brutaly honest but you could of spent those 6 hours making something much better.

    i dont like the colors and the light bit on the right, its way to bright. to overdone, isnt pleaseing to the eyes.

    4/10

  4. #4
    Join Date
    Oct 2005
    Posts
    158

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    Originally posted by BustA@Oct 26 2005, 12:13 AM
    sorry to be brutaly honest but you could of spent those 6 hours making something much better.

    4/10
    [snapback]88411[/snapback]

    My intentions weren't exactly to please everyone. In fact, they were pretty much only to please me. I like the outcome, and it took me that long of a time to get to the outcome.. I'm not saying it's a masterpiece, and I'm not trying to be rude to your criticism, it is appreciated, but I thought I would mention that I dont exactly make artwork so others like it.. more so, I make it as an expression.

    btw, God damn you Metal. You posted first on my sig for reasons that you and I only know. why? because you've told me about it. Remember the whole "purity" conflict?

  5. #5
    Join Date
    Jun 2005
    Location
    U.K.
    Posts
    3,462

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    I love the spikes.. Make something more defined.. It just looks too random atm.

  6. #6
    Join Date
    Jun 2005
    Location
    Over there.
    Posts
    1,201

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    I'll have to agree with metal, though on a lesser scale. It ain't that bad, in my opinion, I love the forms (shapes?) in it. It reminds me of an excavation, for some reason.




  7. #7
    Join Date
    Oct 2005
    Posts
    8

    Default

    uits needs some contrast, to bring it alive

  8. #8
    Join Date
    Jun 2005
    Location
    NSW, Australia
    Posts
    3,262

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    Needs depth, and just a bit TOO abstract..lol :P Good try though

  9. #9
    Join Date
    Oct 2005
    Posts
    158

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    Originally posted by PhaZe@Oct 26 2005, 11:14 AM
    uits needs some contrast, to bring it alive
    [snapback]88589[/snapback]

    lol, I had contrast but I was told to turn it down. :P

  10. #10
    Join Date
    Apr 2005
    Location
    San Francisco
    Posts
    2,745

    Default

    I know you....
    I like it!

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