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Thread: metroid sig

  1. #1
    Join Date
    Jun 2005
    Posts
    24

    Post


    comment rate u know the deal

  2. #2
    Join Date
    Apr 2005
    Location
    NSW, Australia
    Posts
    1,511

    Default

    the BG is ok but i don't think you should have the scanlines in there, the render needs to be blended alot more and than you have to change the text, i also think you should go for a smaller size


  3. #3
    Join Date
    Apr 2005
    Posts
    367

    Default

    ya big canvas is hard to work with, especially at your skill level, plust smaller canvas's look much better in the outcome..about the scnalines lower opacity or just delete them

  4. #4
    Join Date
    Jun 2005
    Posts
    24

    Default

    i dont usually have them that big (expiramenting). not to be forword or anything but u dont think im any good clutch

  5. #5
    Join Date
    Jun 2005
    Location
    Over there.
    Posts
    1,201

    Default

    The background is just too random, and contrasty. Work on blending your render more, and work on your text.

    Try going through a few tutorials, and keep trying




  6. #6
    Join Date
    Jun 2005
    Posts
    24

    Default

    EXPIRAMENTING. once again the contrast is expiramentation

  7. #7
    Join Date
    Jun 2005
    Location
    U.K.
    Posts
    3,462

    Default

    Yes.. the contrast was a bad "expirament" :P

    Take off the scanlines.. Your blending needs work.. So does the text..

  8. #8
    Join Date
    Nov 2005
    Location
    Texas, USA
    Posts
    168

    Default

    she should be blended, but otherwise it's ok

  9. #9
    Join Date
    Apr 2005
    Location
    NYC
    Posts
    4,253

    Default

    Make it smaller, remove the scanlines, blend the render, hook up the text and add a border. Once you do those things I think it will look pretty good. Experimenting is a good thing but, you still want it to be appealing. Just keep at it and you'll get the knack for it.


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