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Thread: grim reaper sig

  1. #1
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    Default grim reaper sig


  2. #2
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    Default

    its an improvment on what i saw last nite... but the bg looks flat for some reason...


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  3. #3
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    Default

    yeh i kno wot u mean, but am used to flat bg's on cars etc, lol

  4. #4
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    the bgs on ur cars are not flat normaly... they are normaly photos lol...


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  5. #5
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    Default

    flat, dont get this X, work on deep next time

  6. #6
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    lol, well to start wit the bg was a scotland flag (cos am scottish) but got rid of the blue part of the flag and left the white 'x' cos i kinda liked it, ne tips on depth, lol, no offence guys but jus sayin things like more depth isn't helpin, lol, soz

  7. #7
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    Default

    well depth comes with sharpness of things the same area as the focal and bluring of things in front and behind... also to the sides where the distance is big enough... it is also to do with darkening shadows and lightening the lightsource. at least thats what i think you do :P


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  8. #8
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    Default

    ah kk yeh so basically burn the bg to make the render look distant from it, lol

  9. #9
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    its not quite as simple as that lol... you have to remember the lighting lol you cant just burn randomly... and you have to try and make depth in the bg as well.


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