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Thread: Snake, MGS4

  1. #1
    Join Date
    Aug 2008
    Posts
    23

    Default Snake, MGS4



    v2

    Last edited by AntiEmperor; 08-11-2008 at 12:19 AM.

  2. #2
    Join Date
    Oct 2007
    Posts
    2,782

    Default

    The background is very busy and contrasted leaving the render itself to look contrasted, i feel the colours are just a bit too strong. I like v2 but not the text remove it for a v3.


  3. #3
    Join Date
    Feb 2008
    Location
    Toronto, Canada
    Posts
    4,831

    Default

    yeah exactly what ratchet said.
    ur render doesn't stick out much, so try to bring it out more, how ratchet said.






  4. #4
    Join Date
    Aug 2008
    Posts
    23

    Default

    How would you guys recommend bringing out snake more?

  5. #5
    Join Date
    Jan 2007
    Location
    Minnesota
    Posts
    5,091

    Default

    try sharpening the render and then blurring some of the BG. I Think your main problem is just that the BG is too busy. try going back through your PSD and taking out Unnecessary clutter.

    The text doesnt bother me that much, however i think the coloring is a bet overwhelming. the orange is soo strong you should try to soften it a bit.


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  6. #6
    Join Date
    Aug 2008
    Posts
    23

    Default

    So I should have a B&W gradient map...maybe 20-30% opacity?

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