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Thread: Halo Sig

  1. #1

    Default Halo Sig

    my first Halo sig .-.
    meh all of my sigs look the same q__q

    Halo
    Latest







  2. #2
    Join Date
    Jul 2008
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    Vancity, Canada
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    Default

    It's a bit too blended on the edges, don't erase so much next time. The colour seems a bit wierd too, maybe adding a photo filter/gradient map could bring some of the gold out!
    You should add some text just to finish it, but the smudging looks very cool, and (if those are clipping masks) they look great too. It looks nice on the white BG but maybe add a c4d in the back just to add a bit of depth. :P
    Overall pretty nice just don't erase so much of the render.
    Quote Originally Posted by MarkPancake View Post
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  3. #3
    Join Date
    Jan 2007
    Location
    Minnesota
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    5,091

    Default

    Very nice cnc ptka^^!

    I think you just need more BG. The blending is okay but i dont like thqt fact that the transition to white is so soft. It should be sharper and working in more swith smudging.

    Also i think you should try and add some more depth. Sharpen the render and blur the bg in a few spots that make sense. This will really draw peoples eye's to the sig.

    Not bad overal. Just work on the blending.


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  4. #4
    Join Date
    Sep 2008
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    Default

    Text would be awesome,I would like to say I like it the way it is..A black border would do.


    Go GFX viod!

  5. #5
    Join Date
    Jul 2008
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    Default

    Thanks Papa.
    I thought of one more thing that might look kind of cool.
    Take his visor, the shiny gold part and make a new layer out of it.
    Then play with effects on that, just so that you can make it a focal within a focal.
    Maybe try a gradient map just on the mask or a photo filter to bring out the shadows and make it stand out from the rest of his body. :P
    Quote Originally Posted by MarkPancake View Post
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