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Thread: TF2 Pyro

  1. #1

    Default TF2 Pyro

    i went for a bright look


  2. #2

    Default

    like 3 or 4 days and no CnC?


  3. #3
    Join Date
    Jul 2008
    Location
    Vancity, Canada
    Posts
    2,985

    Default

    Ah sorry, must have missed this one.
    It's very very bright.
    The blending in the background is quit good, and it would be a lot better if the render was bigger and took up more of the canvas space.
    It's a nice effect, but it's a blue sig, and the render is a "pyro" from TF2.
    Read some of the tut's that we have here and you''ll learn some of the basics.
    It's a good start, don't give up!
    Quote Originally Posted by MarkPancake View Post
    MarkPancake banned.
    Success.

  4. #4

    Default

    its alright i just wanted some tips on how to improve and what not
    i'll try a bigger render for the next sig
    yea didnt really think about that one, but theres y'know blue fire?
    thanks for the CnC mate, i'll read over some of the tuts here


  5. #5
    Join Date
    Feb 2007
    Location
    American by birth, southern by the grace of God.
    Posts
    2,564

    Default

    Very nice sig, like the effects a lot only thing is the render needs to stand out a little more its a little hard to see

  6. #6
    Join Date
    Oct 2007
    Posts
    2,782

    Default

    Lower that gmap.


    It's not how they should be use. They should subtle enhance or change colours.


  7. #7

    Default

    ok, thanks fur

    alright, thanks for the tip rachet

    edit: i just remembered, it was a light blue fill layer on screen, but it doesnt really make a difference just thought id mention it


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