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Thread: Ghostrider

  1. #1
    Join Date
    May 2009
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    Virginia, USA
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    Default Ghostrider

    Yeah....


  2. #2
    Join Date
    Feb 2009
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    Portsmouth
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    Default

    Wow, I really like this, I know Ghost rider is a hard render to work with because of the colours but you've done a good job, the right side is empty and the text is pretty bad. When using text try to stick to default fonts with a low opacity, you want the render and the background as the eye drawer, not the text!

  3. #3
    Join Date
    May 2009
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    Virginia, USA
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    Default

    Yeah I know the right side is empty, kinda wanted it to be that way so that way it looked like he was leaving a trail behind him instead of a complete bg. Thanks for the comments and I'll edit the text before I actually make it my signature thanks again.

  4. #4

    Default

    Meh it's okay but like said I don't like the right side, it doesn't really work well.
    As for the text, clipping mask it, works best most of the time.
    There doesn't seem to be a strong flow in it either, but that's just me.


  5. #5
    Join Date
    Apr 2008
    Location
    Sweden
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    Default

    Its like I said on msn before, remember?

    Short terms, bg is bad. It steals all the focuse from the render. Change font and move it nearer the render.

    Finally add some adjustment layers.

    Hope too se a version 2 ^u^



  6. #6
    Join Date
    Apr 2008
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    Sydney
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    293

    Default

    yeah the right does looks a little plain and it little bit of obvious smudging occurring there.

    could you get the render any sharper :P ( gotta be careful sometimes.)


  7. #7
    Join Date
    Dec 2008
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    Gujrat, India
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    Default

    its not at all hard to work with ghost rider, he has got super efffects which can be altered easily.
    Fur's Gift BOOOO EVERYONE


    Apathy and i talk shit about everything.
    Kritez you have unyil yomottoe
    KidBuu is that latin?
    Kritez yes

    [DeviantART] [GrayMoon Studios]

  8. #8
    Join Date
    Apr 2008
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    Sweden
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    Default

    Exactly Buu!
    You can use the already existing effects on a Render, like flames on this one.
    Use it as a basic guideline and make all the work based on the render.

    Seems like yo've done the opposite, made the bg and then added the render.

    Making a sig is sometimes a bit of math, much thinking.
    But it can fast and easy sometimes. Take my ''The battle of light'' sig for example. It took me only 10 minutes to make that one. If you know what you want, it can go as fast as a machine gun delivers destruction ^u^



  9. #9
    Fuzer is offline ◦○║►теαм ђаzέ™◄║○◦
    Join Date
    Feb 2009
    Location
    Aylesbury, England.
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    746

    Default

    its pretty nice, im not sure of the fractals in the background, You shouldnt leave that much blank space imo (the white) would look better if you cropped the white off tbh.. but thats just imo, kiu.

    Can we get the link to the stock/cutout?

  10. #10
    Join Date
    May 2009
    Location
    Virginia, USA
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    383

    Default

    http://planetrenders.net/renders/alb...hostrider2.png there's the link to the render I used

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