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  1. #1
    Join Date
    Jan 2009
    Location
    Northamptonshire, England
    Posts
    294

    Default Assassin's Creed 2 request sig



    Render: http://planetrenders.net/renders/dis...php?pos=-44669
    Stock: http://algunavez.deviantart.com/art/Venice-ii-62018333

    Quite happy with it, tbh. I want it to be mine, but it was a request so... you know.

    Comments and crits, please.
    Last edited by Stiggeh; 07-12-2009 at 07:13 PM.

  2. #2
    Join Date
    May 2009
    Location
    Que?
    Posts
    2,460

    Default

    Love the effects. But the depth, tsk tsk, not feeling it. Shoulda blurred the BG a tad bit, just enough to barely notice. Otherwise, a fine piece. Not hating this one at all.

    Quote Originally Posted by Slave
    takken, you sweet boy you, i could eat you 6^

  3. #3
    Join Date
    Jan 2009
    Location
    Northamptonshire, England
    Posts
    294

    Default

    Thanks a lot!
    I was trying different blurring techniques when I blurred the bg into different intensities of blur for different distances, but it doesn't seem to be working.
    I'll stick to the basic method from now on.

    I've updated the sig in the first post so is it better now?
    Last edited by Stiggeh; 07-11-2009 at 09:14 PM.

  4. #4
    Join Date
    May 2009
    Location
    Que?
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    2,460

    Default

    Not really seeing a difference. I can feel the perception though, thus it is good enough for me. The perception of the sig better now. I would burn on those lights as well but it could do without. Fine piece as I said before.

    Quote Originally Posted by Slave
    takken, you sweet boy you, i could eat you 6^

  5. #5
    Join Date
    Jan 2009
    Location
    Northamptonshire, England
    Posts
    294

    Default

    Thanks, Takken! I'll see about the lights, but I reckon they give a sense of the hectic atmosphere that Assassin's Creed 2 is sort of set like.

  6. #6
    Join Date
    Jan 2009
    Location
    Northamptonshire, England
    Posts
    294

    Default

    Bumpity. D;

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