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Thread: Soul Stealer

  1. #1
    Join Date
    Jul 2009
    Posts
    18

    Default Soul Stealer

    My first go at sprite sigs:



    Yea i know,it's messy and i should've removed the bottom shadow,but i'm waiting to see if you think it's worth fixing it or starting all over?

  2. #2
    Join Date
    Jul 2009
    Posts
    35

    Default

    Sprites are not meant to be enlarged... this one looks so low quality. Keep it small. And yeah, remove the shadow.

  3. #3
    Join Date
    Jul 2009
    Posts
    18

    Default

    Fixed it up a bit:

  4. #4
    Join Date
    Feb 2009
    Location
    Portsmouth
    Posts
    2,970

    Default

    As said, sprites are supposed to be kept small so the grim reaper thingy lows really low quality. Shame, the effects around it are really good. If you can fix it then awesome.

  5. #5
    Join Date
    Jul 2009
    Posts
    18

    Default

    Ok,i tried sharpening it,if that doesn't work,i have PSD.,so i'll put rendera all over again.


  6. #6
    Join Date
    Oct 2009
    Location
    The Netherlands
    Posts
    2,776

    Default

    sprites can be enlarged, but.. you must do that with a very high reso and have ps at bicubic sharper (in prefs). then when enlarged go to image size, cut down the reso, but!!! then keep the same amount of pixels vert and hor. or keep on working in the high reso to keep the hq and cut down in the end

    that's how i keep my tags hq.

    edit: did i say bicubic sharper when enlarging?? d*** i must be drunk!! sorry folks, bicubic sharper is when you make 'm smaller. bicubic smoother is when you enlarge... please forgive me for my mistake, i'll never drink again, lol, but that's a lie!!
    Last edited by Xelo; 10-11-2009 at 04:33 PM.

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