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Thread: My Latest Tag!

  1. #1
    Join Date
    Sep 2009
    Posts
    148

    Default My Latest Tag!


  2. #2

    Default

    The effects are good, especially the yellow back glow at the head. However, the fire at the gun barrel looks obviously fake and the top half of the tag is way warmer than the bottom.

  3. #3
    Join Date
    Sep 2008
    Location
    Australia
    Posts
    2,310

    Default

    Text is a bit off putting. Maybe go for something a bit more simple.
    The flash and sparks from the gun is good, but the black behind the flash can be removed by setting the layer to a "screen" style mode.
    I also think that white smudge could be reduced in Opacity or set to soft light to show a bit of the background.

  4. #4
    Join Date
    Sep 2009
    Posts
    148

    Default

    ok thanks ill try to fix that stuff up now

  5. #5
    Join Date
    Sep 2009
    Posts
    148

    Default

    ok well here is 2 v2's with the flame etc i didnt take all of ur tips as to me it didnt look as good haha well here they r




    here lol just minor changes

  6. #6
    Join Date
    Feb 2009
    Location
    Portsmouth
    Posts
    2,970

    Default

    To be honest, I still prefer version 1. Liking the C4D around the gun, but as already stated, the effects coming from the gun hole look too fake, and it looks bad. Bit too bright, maybe turn down the opacity or do a black-white gradient map, set it to soft-light, lower the opacity and erase all the too dark areas. Hope to see a version 3. Keep it up!

  7. #7
    Join Date
    Sep 2009
    Posts
    148

    Default

    oh ok ill hopefully have a v3 up in a day or 2

  8. #8
    Join Date
    Oct 2009
    Location
    jersey
    Posts
    158

    Default

    flow is crazy, the render is poorly blended, and the text is distracting.


  9. #9
    Join Date
    Sep 2009
    Posts
    148

    Default

    hope i can get sum more feedback for when i wake up in the morning

  10. #10
    Join Date
    Sep 2009
    Posts
    148

    Default

    bump :/

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