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  1. #1
    Join Date
    Jan 2010
    Posts
    2,599

    Default Misa Campo Elegance :)



    CnC please
    I used topaz again XD
    I cant resist! OMG!!
    I dont make sigs anymore

  2. #2
    Join Date
    Jan 2010
    Posts
    403

    Default

    Nothing wrong with using topaz, as long as it isn't really obvious. As for your sig, it's alright, but was her right arm supposed to be the focal? I dislike how burned the image looks, you should've just burned the sides and use the dodge tool on her face. :]

    It makes no sence that there's a light source on top of her head yet there's no lighting around. =/


  3. #3
    Join Date
    Jan 2010
    Posts
    2,599

    Default

    thanks for the CnC!

    I was just experimenting with the gradients

    I didn't burn or dodge anything XD

    Should I put more lighting on the sig or just remove it? hehe
    I dont make sigs anymore

  4. #4
    Join Date
    Jan 2010
    Posts
    403

    Default

    Yes, make it look like your lighting source actually casts light around your render(for this use the dodge tool).


  5. #5
    Join Date
    Jan 2010
    Posts
    2,599

    Default

    thanks for the tip!
    I dont make sigs anymore

  6. #6
    Join Date
    Dec 2009
    Location
    Russia Federation
    Posts
    600

    Default

    its bleeding for me,need some light source and try to use clean options difference
    Club Claro Member Signature (made by myself):


    My last signature:




    Gift from Radillac:



  7. #7
    Join Date
    Jan 2010
    Posts
    36

    Default

    i like it and so as they sayd to much burn.

    btw. my last name is schultz :P

  8. #8
    Join Date
    Jan 2010
    Posts
    25

    Default

    Simple but good.
    I think the text itīs not good and that light comes from nowhere :S


    Iīm Spanish so I canīt talk a perfect English, sorry

  9. #9
    Join Date
    Jun 2009
    Location
    Bracknell, England.
    Posts
    766

    Default

    instead of using burn and dodge try using a white soft brush at 22% opacity make yr light source then go Filters > Render > Lighting effects and use that to make it more of a spot light then drop the Opacity as u see fit


  10. #10
    Join Date
    Aug 2009
    Posts
    345

    Default

    i disagree entirely, but just my opinion. i think burn/dodge tools are a really good way to create lighting, just have to use them right.




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