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Thread: Morpheus

  1. #1
    Join Date
    Oct 2009
    Location
    The Netherlands
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    2,776

    Default Morpheus

    didn't have much time lately but today i had an hour so...




    with text and a bit extra's





    c&c plzz

  2. #2
    Join Date
    May 2008
    Location
    Michigan
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    1,227

    Default

    V2 has better depth. There's a white outline around the guy that I don't like. Work on the blending. You have a floating hand there on the left side. Background is pretty boring too. Keep working on it.

  3. #3
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    Default

    Quote Originally Posted by RunningMan View Post
    V2 has better depth. There's a white outline around the guy that I don't like. Work on the blending. You have a floating hand there on the left side. Background is pretty boring too. Keep working on it.

    tnx RM. the white line came with the render, so i put a light behind him to make that ok. the floating hand i can work on. i wanted it to look technical so yeh i guess that's a tad boring, i agree, but at least it's something different.

  4. #4
    Join Date
    Sep 2009
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    nanananannannanan , bat- england
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    1,729

    Default

    sorry but i'm not digging it :/ it does work well with a sort of matrix theme
    it seems quite LQ to me

  5. #5
    Join Date
    Jan 2010
    Location
    Guatemala
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    Default

    not ur best but still decent imo i like it, the blendin looks really nice... the thing that makes it look bad is the flying hand o_O and as said @above looks LQ... anyway KIU
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  6. #6
    Join Date
    Dec 2006
    Posts
    5,223

    Default

    cool man kiu


  7. #7
    Join Date
    May 2008
    Location
    Michigan
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    Default

    There's way to blend the white line out. CTRL + Click on the thumbnail of the layer so that you select the render. Select> Contract> 1 pixel, then Select> Inverse. Delete button. If you have the PSD saved, give it a try.

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