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Thread: Zelda

  1. #1
    Join Date
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    Default Zelda

    Last edited by Derosion; 10-11-2010 at 03:49 PM.






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  2. #2
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    Default

    Maybe if the bottom of the sig was extended would it be better imo.
    Otherwise text is nice lighting is on point. But what's up with that random line the the left of the sig?

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  3. #3
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    Default

    Quote Originally Posted by DR809 View Post
    Maybe if the bottom of the sig was extended would it be better imo.
    Otherwise text is nice lighting is on point. But what's up with that random line the the left of the sig?
    ...left?

  4. #4
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    Default

    lol my mistake the right.

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  5. #5
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    Default

    Alright, here's a colored version:



    Here's another version without the C4D:



    Which one do you guys prefer?






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  6. #6
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    Oh crap it took up until the colored version to realize what the entire right part was.
    The colored version does it more justice.
    I still feel that the focal is awkwardly positioned though.
    The whole right area doesnt really do it for me either.

    My Three Rules Of Making a Sig Flow, Lighting and Depth


  7. #7
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    Default

    lol agreed with DR809 I couldn't tell what the right side was until the coloured version. Possibly blended the render into the BG a little too much, it's in danger of floating head syndrome atm so I would let up on the effects on the bottom of the render so it's a little clearer. Got a colour version on the Second B+W? cos i thinks that the better one atm but I'd prefer it in colour. That's just my opinion though =)


  8. #8
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    Default

    Colored version FTW.

    The stroked text also looks too cheesy, and doesn't go with the rest of the tag. Personally, I'd toss the duplicate on the right, and just do more twirly liquifying, that effect looks really good here. =]






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