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Thread: Golgo13 sig

  1. #1
    Join Date
    Dec 2010
    Posts
    106

    Default Golgo13 sig



    cnc please trying to work on incorporating the render into the sig better plus some lighting and blending testing

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  2. #2
    Join Date
    Dec 2010
    Posts
    106

    Default

    bump?

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  3. #3
    Join Date
    Jun 2010
    Location
    England
    Posts
    598

    Default

    blending is pretty cool and text is ok just needs better placement.
    However you forgot to add any kind of depth and the effects overall look messy.
    lighting could be better and there is a lot of negative space
    thanks naruto <3


    Quote Originally Posted by littlefeet View Post
    they say until it happens they wont believe it, but if it ever does happen, they'll say it didn't actually happen. So it can actually never happen to them, even if it does happen to them
    << LOL

  4. #4
    Join Date
    Dec 2010
    Posts
    106

    Default

    any tips on adding depth...i've noticed that too with my sigs

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  5. #5
    Join Date
    Jun 2010
    Location
    England
    Posts
    598

    Default

    You can use the blur sharpen, Dodge and burn tools to create depth..
    Basically the further away something is the more blurred its gunna be ..
    so whatever you want to appear closest would be sharper.. get it?
    and assuming your light source is up front then what ever is far away is gunna be darker then what is closer...
    go away and practice some
    thanks naruto <3


    Quote Originally Posted by littlefeet View Post
    they say until it happens they wont believe it, but if it ever does happen, they'll say it didn't actually happen. So it can actually never happen to them, even if it does happen to them
    << LOL

  6. #6
    Join Date
    Dec 2010
    Posts
    106

    Default

    yeah i got you ill give it a try on my next tag...that stock was kinda hard to work with

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