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Thread: <(*o*)>

  1. #1
    Join Date
    Dec 2009
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    Default <(*o*)>

    Havn't been making a lot of tags lately so I'm forcing myself to make atleast 2 every week from now on! Wanted to try and see how to best remove fire from a stock, not blend much time was spent on blending it.




    Here's the render, its a character from the fighting game Blazblue:
    http://round1ko.com/wp-content/uploa...rkune-full.jpg
    Last edited by Aether; 01-17-2011 at 06:01 PM.

  2. #2

    Default

    Man I am sorry but what the hell is that ... looks like a weird bowling ball hahaha xD... none the less you did say you tried removing the fire from a stock but I still see some.. perhaps trying a bit more could fix it.
    Proud Owner of:
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    Skype: NovruzeliHuseynov


    ^ LOVE YOU RAD ^



  3. #3
    Join Date
    Aug 2010
    Location
    Canada
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    Default

    WOW :O

    I have a battle coming up an i have to handle fire an i was thinking WTF so much time involved to render/blend it WTF am i ganna do !!

    My friend you have pulled this off very sexy !!

    lol I have no clue wtf the rest of the stuff is, kinda looks like a snowman loosing soem weight :P

    But as you said that fire looks wicked man !! like how the c4d also is creating like tunnels for the flame.

    GJ brah ^^

    Radi's one of a kind gift <3

    ^My Wish List^




  4. #4
    Join Date
    Dec 2009
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    Default

    Wow fast comments! Thanks for the cnc both of you, and I'm very glad you like it Slave!
    Last edited by Aether; 01-17-2011 at 06:03 PM.

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