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Thread: Wait 2 strike

  1. #1
    Join Date
    Dec 2010
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    496

    Talking Wait 2 strike

    kinda a manip used 4 different stocks to make the background, it was pretty hard to blend them together
    cnc please


    v.2
    Last edited by ColdDegree; 01-22-2011 at 07:08 PM.

  2. #2
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  3. #3
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    Mar 2009
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    2,831

    Default

    nice blending colddegree, i like the left side alot, the right side is hard to see what it is, maybe work more on bringing the right side into focus a little more, so you can see the other halo guy or smudge him out completely, I don't particularly like the hard line down the middle, maybe blending that part together would help. Good placement of your render too. The text could be better, try reducing the opacity on each text layer about 10% till it doesn't become a distraction from the focal, also try different placement somewere closer to the main focal like in your prince of persia sig. Good work colddegree, kiu.

  4. #4
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    Dec 2010
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    Default

    I tried to make the left side act as a wall like he is creeping up on the guy ill try to sharpen the other guy a bit and clean the right side ill update when im done

  5. #5
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    Default

    nice job, vers2 is better imo, the bg halo guy wasn't neccesary for sure.

  6. #6
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    Default

    yea he kinda created another focal and text was already competing too so i didnt want any other distractions
    Last edited by ColdDegree; 01-22-2011 at 09:55 PM.

  7. #7

    Default

    well the name made the bg halo guy fit, but it wasn't executed the best, it's better now i think too

  8. #8
    Join Date
    Aug 2009
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    273

    Default

    Only thing (v2) that I feel needs work is bottom left. The colors don't match, and the effect seems a bit out of place. Other than that, this is a rockin tag.



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