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  1. #1
    Join Date
    Dec 2010
    Posts
    971

    Default Destruction - Kinetics


    And the backstory that i made up like 2 seconds ago
    "Well, the story behind it is, that lightning ball thingy, destroyed the civilization that was there, and the blocky/pyramid things are the pieces that remain of the civilization"

    Anyways, tell me how to improve it, it was made using C4d, and photoshop.

  2. #2
    Join Date
    Mar 2005
    Location
    USA
    Posts
    1,337

    Default

    Put some more emphasis on that destructive electric sphere "thingy". I imagine it being a bit bigger, and placed maybe in the top right side. It's also a bit blurry / unfocused.

    The placement of the elements themselves is a bit awkward. For instance, the ball should grab my attention, but the blue stuff on the right caught me first, and the bigger pyramid on the left next, and then finally the ball. The blurriness in the image overall made me squint to figure out what was going on, and to be honest I had no idea until I read your description.

    I do like the style. Vector / 3d is always a good combination, but it's definitely something you would have found back in the early 2000s (like 2advanced-esque stuff). The colors are nice as well, although a bit minimal.

    This could really use a prominent light source.

    Nice job.




  3. #3
    Join Date
    May 2010
    Posts
    1,942

    Default

    Mhm, the actually destructing ball needs more emphasizing + the whole thing needs more detail.

    Seems like a wip atm.






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  4. #4
    Join Date
    Dec 2010
    Posts
    971

    Default

    Okay, thanks guys, although i had no idea that this was a vector style, but im new to c4d, so ofc its not the best

  5. #5
    Join Date
    May 2011
    Location
    isreal
    Posts
    418

    Default

    i wanna cry when i see this lonely bubble
    just kiddin
    i think the all picture need more details becuse its some kind of empty something like that
    but stiil youve done a very good job kiu

  6. #6
    Join Date
    Mar 2005
    Location
    USA
    Posts
    1,337

    Default

    Quote Originally Posted by Kinetics View Post
    Okay, thanks guys, although i had no idea that this was a vector style, but im new to c4d, so ofc its not the best

    The only reason I said this was a "vector" style, was because of the two-tone shapes and almost nonexistent shading (in fact I don't think there is any shading if you don't count the shadows at the bases of the buildings). When I think of vector, I think of flat design and solid colors. Having a vector style doesn't necessarily mean it is in fact a vector design; it just has vector qualities.

    Hope I didn't confuse you.




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