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  1. #1
    Join Date
    Nov 2010
    Location
    Tennessee
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    353

    Default Prince of Persia

    Hey all, its Theo again. Here is my latest, so let me know what you think.

    Please CnC

    ^^ Awesome Gift by Xelo ^^
    Gifts: lewk <3 | Xelo <3 |

    Quote Originally Posted by JDdesign
    Trying to be different by makin a sig with puke ugly colors doesn't make u a new breed; it just makes u color blind
    Quote Originally Posted by Syn
    No problem my man, helping others is how I make up for masturbating to tranny porn. Makes me feel a bit less gay.

  2. #2
    Join Date
    May 2009
    Location
    Lincoln, UK
    Posts
    142

    Default

    Not a bad sig, but i would say that the whole thing does look a little bit one dimensional. Try using blurs to simulate a depth of field. Also there are a few aspects that are too sharpened. Still, good effort, keep it up


    ^^ Latest ^^


    "Heaven's not a place that you go when you die, its that moment in life where you actually feel alive"
    -The Spill Canvas



  3. #3
    Join Date
    Nov 2010
    Location
    Tennessee
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    353

    Default

    Thanks rexy! Anybody else have any thoughts?
    ^^ Awesome Gift by Xelo ^^
    Gifts: lewk <3 | Xelo <3 |

    Quote Originally Posted by JDdesign
    Trying to be different by makin a sig with puke ugly colors doesn't make u a new breed; it just makes u color blind
    Quote Originally Posted by Syn
    No problem my man, helping others is how I make up for masturbating to tranny porn. Makes me feel a bit less gay.

  4. #4
    Join Date
    May 2011
    Location
    USA
    Posts
    123

    Default

    First thing i would say is the render is too sharp. Oversharpening can cause the render to look lq. Second thing is your colors clash with each other. It's good to have contrast such as orange and blue but you have a bright blue knife on top of an all orange bg with a bright red sash and the orange doesn't really blend well with the other 2.

    I would say lower the sharpening and then use some gradient maps like dark blue to bright orange and orange to fuschia to bring the colors together. Also, try keeping the colors of the render and background present in your sig as much as possible. Just enhance them with your own highlights.

    Make sure your effects like over the knife don't draw your attention away from the focal which in this case should be the face. Try to create a light source using the light that is already present on the render. Hope this helps, kiu.
    Last edited by JDdesign; 07-02-2011 at 09:51 PM.


    Gifts: <3 Rad


  5. #5
    Join Date
    Nov 2010
    Location
    Tennessee
    Posts
    353

    Default

    Here is v2. Let me know what you think!
    ^^ Awesome Gift by Xelo ^^
    Gifts: lewk <3 | Xelo <3 |

    Quote Originally Posted by JDdesign
    Trying to be different by makin a sig with puke ugly colors doesn't make u a new breed; it just makes u color blind
    Quote Originally Posted by Syn
    No problem my man, helping others is how I make up for masturbating to tranny porn. Makes me feel a bit less gay.

  6. #6
    Join Date
    May 2011
    Location
    USA
    Posts
    123

    Default


    I didn't do much to it. I just wanted to give u an idea of what i was talking about. A light source is important when working with character sigs to draw attention to the area of light that the original artist drew on the character. You'll notice i used a blue light source at the top right instead of orange. I did this to break up the heavy amount of orange from the background and the render.

    I also used a few gradient maps to blend the colors together and also make the colors more saturated and vibrant. A typical gradient you'll get used to using is fuchsia to orange, but you'll soon be making gradients on your own to match the color and style of your sigs.

    Here's the psd also so you can see what gradients and adjustments i added: http://www.mediafire.com/?tlfsuyw2haavjfh

    Hope this helps.
    Last edited by JDdesign; 07-03-2011 at 02:05 AM.


    Gifts: <3 Rad


  7. #7
    Join Date
    Jul 2011
    Posts
    23

    Default

    Está bien, pero potencia a luz azul en el render y dale más ilu :3

  8. #8
    Join Date
    Nov 2010
    Location
    Tennessee
    Posts
    353

    Default

    Whoa, thanks a ton JD. That was supper helpful and it gave my tag the extra touches that it needed. Now I finally understand lighting! Thanks a ton, and here is my v3.

    ^^ Awesome Gift by Xelo ^^
    Gifts: lewk <3 | Xelo <3 |

    Quote Originally Posted by JDdesign
    Trying to be different by makin a sig with puke ugly colors doesn't make u a new breed; it just makes u color blind
    Quote Originally Posted by Syn
    No problem my man, helping others is how I make up for masturbating to tranny porn. Makes me feel a bit less gay.

  9. #9

    Default

    Quote Originally Posted by JDdesign View Post

    I didn't do much to it. I just wanted to give u an idea of what i was talking about. A light source is important when working with character sigs to draw attention to the area of light that the original artist drew on the character. You'll notice i used a blue light source at the top right instead of orange. I did this to break up the heavy amount of orange from the background and the render.

    I also used a few gradient maps to blend the colors together and also make the colors more saturated and vibrant. A typical gradient you'll get used to using is fuchsia to orange, but you'll soon be making gradients on your own to match the color and style of your sigs.

    Here's the psd also so you can see what gradients and adjustments i added: http://www.mediafire.com/?tlfsuyw2haavjfh

    Hope this helps.
    this one is the coolest...and try to make it less soft




    ^thanks for the epic gift AGITATOR!

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  10. #10
    Join Date
    May 2011
    Location
    USA
    Posts
    123

    Default

    Quote Originally Posted by Theo626 View Post
    Whoa, thanks a ton JD. That was supper helpful and it gave my tag the extra touches that it needed. Now I finally understand lighting! Thanks a ton, and here is my v3.
    I'm glad i could help ya. Your very welcome.


    Gifts: <3 Rad


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