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  1. #1
    Join Date
    Sep 2012
    Location
    Buffalo, NY
    Posts
    16

    Default Illidan the Betrayer

    My newest tag, created today.

    C&C would be lovely (be gentle )!



    V2


    Idea for V3: Keep the text where it is in V1, but lower the brightness of the swords like in V2?
    Last edited by Dynamik GFX; 09-13-2012 at 12:50 AM.

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  2. #2
    Join Date
    Mar 2009
    Posts
    2,831

    Default

    compared to ur other work in the other thread, this looks like you are progressing, the composition is nice, the colors are popping, and the text is decently placed near the focal. the lighting could use some work, and the border could go perhaps even a crop of about 30-40 pixels off the bottom and this piece would be awesome, great first sig post btw. hope to see more.

  3. #3
    Join Date
    Sep 2012
    Location
    Buffalo, NY
    Posts
    16

    Default

    Quote Originally Posted by cC.DOMINO™ View Post
    compared to ur other work in the other thread, this looks like you are progressing, the composition is nice, the colors are popping, and the text is decently placed near the focal. the lighting could use some work, and the border could go perhaps even a crop of about 30-40 pixels off the bottom and this piece would be awesome, great first sig post btw. hope to see more.
    Thanks for the review! I just posted a V2; played with the text and the lighting a bit.

    Idea for V3: Keep the text where it is in V1, but lower the brightness of the swords like in V2?
    Last edited by Dynamik GFX; 09-13-2012 at 12:50 AM.

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  4. #4
    Join Date
    Mar 2009
    Posts
    2,831

    Default

    Ya I liked the text where it was, nice lighting adjustment, looks pretty good to me. maybe keep the light balls in the bg but make them pop more than in V1

  5. #5
    Join Date
    Sep 2012
    Location
    Buffalo, NY
    Posts
    16

    Default

    Quote Originally Posted by cC.DOMINO™ View Post
    Ya I liked the text where it was, nice lighting adjustment, looks pretty good to me. maybe keep the light balls in the bg but make them pop more than in V1
    Yeah, that's what I was thinking too. I'll try that when I get home from work and post it up. Keep your eyes out for the update!

    Thanks again for the feedback.

    ____________________
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