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Top Poster: cc.RadillacVIII (7,429)
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escape + re.ality
escape:
http://img407.imageshack.us/img407/9962/cliffjq3.jpg
re.ality:
http://img248.imageshack.us/img248/2153/plane0cf.jpg
(stocks from sxc.hu)
I think they came out pretty well but you're always biased when you make them...
if anyone could be critical on them, that would be great! i like it rough
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I like them both a lot dude 
However, some flaws (as I would call them) that I would do differently are:
on Escape, the sharpness is unique, and I like it. However, I would give the water more sharpness to compliment the sunburst. I would also give the "escape" text a color that is more fitting to the rest of the image.
On re.ality, the only things I would do is bring out the pentooling a bit more, and desaturate the tree and tone it so it's more of a color of the plane. That way your colors don't clash as opposed to contrast. You have an excellent style going on dude, keep it up.
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thanks for the suggestions!
new escape:
http://img225.imageshack.us/img225/8813/cliff28ln.jpg
new re.ality:
http://img225.imageshack.us/img225/9748/plane23lo.jpg
i saw you said about both pieces and i agree with you, so i tried to fix them up a little, and i think they now look better, if you can spot the changes (you may need to do a side-by-side comparison?)
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It's all pretty good in its execution, but I'm going to say this - composition, composition, composition! When your working on big pieces you have to take in all the rules of art, especially composition. Just a simple layout based on the rule of thirds will do wonders for your pieces.
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wow nice job the escape is awesome!
°b A y° - R e c e n t - - F a v -
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