I got it, but it was hard. He's rightt, if you try to copy it it screws it up. I saved it then opened it with flash and was able to copy it. here
Code:
{**********************************************}
{ Sets up a hqi batch render of transparent * *}
{ PNGs of the currently loaded flame file. * * }
{ It presumes the Export|Renderer option has * }
{ been set to hqi.exe. Creates a new parameter }
{ file and a batch file in the same folder as *}
{ hqi.exe. Run the batch file to render the * *}
{ batch * * * * * * * * * * * * * * * * * * * *}
{**********************************************}
{ Get path to hqi.exe }
Path := ExtractFilePath(Options.ExportRenderer);
{ Delete the existing batch.flame. Otherwise
*params will just be added to old one! }
DeleteFile(Path + 'batch.flame');
for i := 0 to FileCount - 1 do * * * * * * * * * * *
begin
*ShowStatus('Saving ' + IntToStr(i) + ' of ' +
* *IntToStr(FileCount));
*LoadFlame(i);
{ Set parameters to the values of choice }
*Flame.SampleDensity := 100;
*Flame.Oversample := 2;
*Flame.FilterRadius := 0.6;
*Flame.Width := 640;
*Flame.Height := 480;
{ Adjust flame scale for new dimensions }
*CalculateScale;
{ Set Batches to sample density / 4 }
*Flame.Batches := Flame.SampleDensity / 4;
*SaveFlame(Path + 'batch.flame');
end;
{ Create batch file. }
FileList := TStringList.Create;
FileList.Add('set format=png');
FileList.Add('set prefix=pic');
FileList.Add('hqi < batch.flame');
FileList.SaveToFile(Path + 'render batch.bat');
FileList.Free;
UpdateFlame := False;
If you want help...
Screw you
If you make sigs...
Screw you