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 Originally Posted by Pet
I will list a few things:
The curves on the body, need to be smoother, and more accurate. Yours start to have sharper angles that should have. The circles around the centre hole are not centred properly, and don't look perfectly round either. The shadows on the tuning pegs would not be nearly as dark as you have them, and the strings should be different thickness' and not so much the colour, I know their are different types of strings, but I don't think they go from yellow, to brown to grey. On the bridge, the curves on the top and bottom, that you used the gradient to how should not go in opposite directions, that makes it look like light is coming from both the top and the bottom, but since the fill thing isn't highlighted, it looks odd.
And last thing, since you used a texture picture to create the body colour, neck, colour, head colour, as well as the pick guard effect, this isn't a vector any more. Once you ad in pure raster elements it becomes a raster image.
Will do Pet. Thanks for the CnC.

 Originally Posted by silentshadow
This is pretty cool! Looks nice!
Thanks Silent!
 Originally Posted by uKing
Awww thanks shiv is that for me seing it has my name on it 
<3
 Originally Posted by Takken
What Pet means to say is that he likes it!
Haha, I think it looks cool but I agree with pet. And yes, just because you use a pentool, it does not make it vector. How much times do we have to repeat this? What you did Shiv was a vexel  Hell, if you didn't even use the shape tool in PS or didn't use Illustrator, then it was a vexel from the start.
Keep at it. Definitely getting better.
I know, I always forget the difference.
-_-
 Originally Posted by Scrib
Yeah fs it's not a vector! -.-
Otherwise. Its not bad, lot of things need to be worked on.
Alright thanks Scribby.
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